Terms of Service & Privacy Policy
Effective August 19, 2026
Cribs (the “Game”, “Service”, “we”, “us”) is an independent, experimental browser game made purely for fun. It runs on Robinhood Chain, a public blockchain, but it is not affiliated with, endorsed by, or connected to Robinhood Markets, Inc., Arbitrum, any wallet vendor, or any other project, and it is not a financial product of any kind. By checking the agreement box and connecting a wallet you accept everything below in full. If you do not agree, do not play.
1. The one rule that matters
Everything in this Game can become worthless at any moment. In-game coins, houses, items, appraisals, roles, leaderboard positions, and any on-chain token created through or around the Game (including the hold-to-earn token $CRIBS and any house-share token deployed on Robinhood Chain) have no guaranteed value, no promised utility, and no expectation of profit. They may go to zero, break, be reset, or disappear entirely. Play because it is fun. Never spend money you cannot afford to lose completely.
2. What the Game is, in full
So there is no confusion, this is the entire process of the Game:
- You connect an EVM wallet (MetaMask, Rabby, Robinhood Wallet, or similar) and sign a message to prove you own it. Signing costs nothing and moves no funds. On first connect you receive a one-time sign-up bonus of in-game buying power.
- Holding $CRIBS (the hold-to-earn token, launched on the pons.family curve) in your wallet mints in-game buying power over time. The rate scales with your share of the token supply and how long you have held without selling, plus small bonuses for being online and for your house level. In-game coins are game points. They are not money, not crypto, and can never be withdrawn, exchanged, or redeemed for anything.
- You spend in-game coins to claim addresses on the map (your first claim is free, each additional home costs its appraisal), choosing which of the eight house drafts is built on the plot. Earlier purchases citywide keep a permanently higher appraisal multiplier.
- You can upgrade your house, buy store items that appear physically on your plot, rent your house out, list it for sale for in-game coins, or trade items on the marketplace. All of that uses in-game coins only.
- Separately, an owner can take their house public by deploying a “house shares” token (a minimal fixed-supply ERC-20) on Robinhood Chain. The Game forces the share identity (the house’s set deed card as the picture, the address as the on-chain name, the street number and name as the ticker, and the house’s profile as the sell link). The owner deploys that token from their own wallet, at their own cost and risk, receives the full supply at launch, and may sell any portion on the open market. Wallets holding the token are shown in-game as shareholders, and the building’s appearance evolves with the number of holders. House-share tokens are user-deployed on-chain tokens: we do not issue them, control them, custody them, make markets in them, or guarantee anything about them — and holding one conveys no rights to any real-world property, company, or cash flow.
- Leaderboards rank wallets by in-game statistics. Titles like “Cribs Developer” are cosmetic.
3. No financial anything
- Nothing in the Game is investment advice, financial advice, or a recommendation to buy any token.
- The Game sells nothing for real money and takes no fees from any token trade.
- Any buying or selling of the hold-to-earn token or house-share tokens happens on-chain or on third-party venues (Robinhood Chain DEXes, explorers, wallets) entirely between you and those platforms, under their terms.
- In-game valuations and “appraisals” are made-up game numbers, not real prices.
4. Your responsibilities
- You are solely responsible for your wallet, your keys, your signatures, and every transaction you approve.
- You must be legally allowed to use crypto software where you live, and you are responsible for any taxes.
- No bots, exploits, or attacks on the Service. We may reset, suspend, or remove anything abusive.
- You will not treat the Game as an investment, and you will not present it to others as one.
5. Disclaimer of warranties
The Service is provided “as is” and “as available”, with all faults and without warranty of any kind: no warranty of merchantability, fitness for a particular purpose, title, non-infringement, uptime, accuracy, or that anything will keep working. The Game may change, break, wipe its database, or shut down at any time, without notice, and with no compensation.
6. Limitation of liability
To the maximum extent permitted by law, we, and anyone who worked on the Game, are not liable for any loss or damage of any kind arising from or related to the Game: no liability for lost tokens, lost value, lost profits, lost data, failed transactions, smart-contract or third-party platform behavior, wallet compromise, or anything else, whether in contract, tort, or otherwise, even if advised of the possibility. If a court finds liability anyway, total aggregate liability is capped at zero dollars (US$0), because nothing here is sold. Your only remedy is to stop playing. You release us from all claims connected to the Game, and you agree to indemnify us against claims arising from your own use of it.
7. Third-party platforms
Robinhood Markets, Robinhood Chain and its operators, Arbitrum/Offchain Labs, wallet vendors (MetaMask, Rabby, Robinhood Wallet), block explorers, and any RPC or hosting providers are independent third parties with their own terms and risks. We are responsible for none of them, and use of their names is referential only — no sponsorship or endorsement is implied.
8. Privacy Policy
What we collect
- Your public wallet address, message signatures, and public on-chain token balances.
- Game state you create: houses, items, coins, listings, fractions, timestamps, terms acceptance.
- A session cookie (httpOnly) so you stay signed in. No advertising cookies, no trackers.
What we do not collect
- No names, emails, phone numbers, or identity documents. We never ask for them.
- No private keys and no seed phrases. Never share those with anyone, including us.
How data is used and shared
- Only to run the Game: balances, lights, leaderboards, feeds, and market views.
- Wallet addresses and game state are public by design: they appear on the map, in feeds, and on leaderboards, and blockchain data is public worldwide anyway.
- Data lives in our database (hosted on Neon/Vercel infrastructure). We do not sell data.
- The database may be wiped at any time as part of the experiment; that is the retention policy.
9. Changes and contact
We may update these terms at any time by posting the new version here; playing after a change means you accept it. This agreement is the entire agreement between you and us about the Game. If any part is held unenforceable, the rest stands.
Want the friendly version of how everything works? Read How it works.